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Kraven

Hello! This is a character I'm currently working on in my spare time. (It's taking forever)

I wanted to try a personal concept and since it'd be the first time didn't want to start from zero so I chose Kraven, the early Spiderman's villain to do my own version.

I'm also sharing some techniques used during the process: the procedural shader of the eye made completely inside arnold,mainly using floating values and constants nodes and the stylized wound smart material I made for this character.

Let see how this ends...

(still work in progress)

Fully procedural eye shader rig just for shading purposes.

Eye procedural shader graph.

Eye procedural shader graph.

Stylized wound texturing material using anchor points